Next up
the UI states work now.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
HUD test
NPC design: fire spirit
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
pics from the latest build.
ingame machines and gameplay build progressing.
player UI is coming together.
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.











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