Next up
...
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
HUD test
https://www.bitchute.com/video/WZckWKyBFAqt/
9 WORLDS: Ragnarok: NPC testing - HEL's noble dead - find firing distance and mark firing shot
testing the mood and ambience of things as i get player control systems wired into the text frontend.
pics from the latest build.
player UI is coming together.
NPC design: fire spirit











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