https://www.youtube.com/watch?v=1YxJoszRg7Y
Voxel Grid blueprint, still Toonxels are in 2.5D, but colliders are a box area.
Next up
NEW UPDATE! Prototype v.2.2 The Experience Update: New graphics, ambience and gameplay!
First ever FPS Survival Beat em up! Coming to Steam Next Fest, GIVE IT LOVE 
https://store.steampowered.com/app/2343580/Ghoul_Fright/
New dusk coloring for the game, and finished Hunter's range weapon The Goldie. PD: There's chat in action lol.. Need more polish! this butt will stay on the chair for the moment :P Merry smissmas!
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Floored run gameplay "Best - 6:03"
The Ghouls are coming for you this October 2025 Steam Next Fest 
"First ever FPS Beat em up with physics" https://store.steampowered.com/app/2343580/Ghoul_Fright/
NEW UPDATE! Prototype v2.1 New Monster! The Loner - Dark dwellers
World Loader finished! It can save the ones you want into a list, with a thumbnail from your last game and your last pig. Need to finish the status with their hunger.
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)










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