https://www.youtube.com/watch?v=1YxJoszRg7Y
Voxel Grid blueprint, still Toonxels are in 2.5D, but colliders are a box area.
Next up
New dusk coloring for the game, and finished Hunter's range weapon The Goldie. PD: There's chat in action lol.. Need more polish! this butt will stay on the chair for the moment :P Merry smissmas!
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
Hunterobics! The knife can be used as a landmine, you drop it and teleport into it for dealing damage on the area. "I LOVE Katarina character.. i miss her lol" The idea is to Roleplay with your pigs and do tasks, the hunter is the aggresive one.
NEW UPDATE! Prototype v.2.3
New Tutorial, Animations, and creepy surprises!
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)












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