https://www.youtube.com/watch?v=1YxJoszRg7Y
Voxel Grid blueprint, still Toonxels are in 2.5D, but colliders are a box area.
Next up
New dusk coloring for the game, and finished Hunter's range weapon The Goldie. PD: There's chat in action lol.. Need more polish! this butt will stay on the chair for the moment :P Merry smissmas!
Ghoul Fright News: PirateBlood Studios is now developing Ghoul Fright, with a new team of artists, we are looking for a more violent/adultish approach for the game, we hope to bring the craziest game this 2025! Thank you for the support :)
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Hunterobics! The knife can be used as a landmine, you drop it and teleport into it for dealing damage on the area. "I LOVE Katarina character.. i miss her lol" The idea is to Roleplay with your pigs and do tasks, the hunter is the aggresive one.
The Ghouls are coming for you this October 2025 Steam Next Fest "First ever FPS Beat em up with physics" https://store.steampowered.com/app/2343580/Ghoul_Fright/
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
First ever FPS Survival Beat em up! Coming to Steam Next Fest, GIVE IT LOVE https://store.steampowered.com/app/2343580/Ghoul_Fright/
NEW UPDATE! Prototype v.2.3
New Tutorial, Animations, and creepy surprises!
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