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Mary (x4)
Mary's Arcade 2 | progress update
Literally the only thing that carried over from my old way of doing things to my new way is Mary's eye texture. These two models are actually linking to the same iris texture under the highlights for the eyes. I thought that was kind of cool.
Generating an entire wall of any shape from a predefined mesh is so much nicer than trying to hard model all these details.
What's with the game?
Per my last post, here's what 17 extra hours of targeted work can change.
It's a cyclic process; long periods of virtually no change while you figure out what's wrong, then the breakthrough leads to rapid changes in hours.
Stylized Mangle (Broken ver)
HUGE Progress showcase
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