https://www.youtube.com/watch?v=5hP8KDHxYgE
Hey guys! i got work done for the game, i've finished totally the world generation, the world procedurally generate content and whatever you dig or do, it's saved into the memory.
For the moment the game will be played on a huge island.
Merry Christmas!
Next up
NEW UPDATE! Prototype v.2.2 The Experience Update: New graphics, ambience and gameplay!
First ever FPS Survival Beat em up! Coming to Steam Next Fest, GIVE IT LOVE 
https://store.steampowered.com/app/2343580/Ghoul_Fright/
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
NEW UPDATE! Prototype v.2.3
New Tutorial, Animations, and creepy surprises!
The Ghouls are coming for you this October 2025 Steam Next Fest 
"First ever FPS Beat em up with physics" https://store.steampowered.com/app/2343580/Ghoul_Fright/
New dusk coloring for the game, and finished Hunter's range weapon The Goldie. PD: There's chat in action lol.. Need more polish! this butt will stay on the chair for the moment :P Merry smissmas!
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
Floored run gameplay "Best - 6:03"










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