https://www.youtube.com/watch?v=5hP8KDHxYgE
Hey guys! i got work done for the game, i've finished totally the world generation, the world procedurally generate content and whatever you dig or do, it's saved into the memory.
For the moment the game will be played on a huge island.
Merry Christmas!
Next up
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)
Hunterobics! The knife can be used as a landmine, you drop it and teleport into it for dealing damage on the area. "I LOVE Katarina character.. i miss her lol" The idea is to Roleplay with your pigs and do tasks, the hunter is the aggresive one.
Terraforming in TaleFortress! The Pilgrim can use his hoe and pickaxe now to form the terrain around and help making a better zone for the fortress, even making underground protected areas, interesting! No side dig was possible for now.. :(
NEW UPDATE! Prototype v2.1 New Monster! The Loner - Dark dwellers
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
World Loader finished! It can save the ones you want into a list, with a thumbnail from your last game and your last pig. Need to finish the status with their hunger.
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
NEW UPDATE! Prototype v.2.2 The Experience Update: New graphics, ambience and gameplay!











0 comments