https://www.youtube.com/watch?v=5hP8KDHxYgE
Hey guys! i got work done for the game, i've finished totally the world generation, the world procedurally generate content and whatever you dig or do, it's saved into the memory.
For the moment the game will be played on a huge island.
Merry Christmas!
Next up
Preparing one of the most terrifying experiences in horror gaming.. Get ready to survive and face what could be the scariest experience of your 2025! Coming to Steam
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
The Ghouls are coming for you this October 2025 Steam Next Fest 
"First ever FPS Beat em up with physics" https://store.steampowered.com/app/2343580/Ghoul_Fright/
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
Terraforming in TaleFortress! The Pilgrim can use his hoe and pickaxe now to form the terrain around and help making a better zone for the fortress, even making underground protected areas, interesting! No side dig was possible for now.. :(
Vintage Mode added
Ghoul Fright News: PirateBlood Studios is now developing Ghoul Fright, with a new team of artists, we are looking for a more violent/adultish approach for the game, we hope to bring the craziest game this 2025! Thank you for the support :)











0 comments