https://www.youtube.com/watch?v=6Ot5KoaOk2w
Hello! I made a spiritual sequel to Zelda II. It has similar gameplay, but removes or changes most of Z2's flaws as well as adding more modern features. If you give it a try(or have already played), I'd greatly appreciate feedback!
Next up
I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
Good news: I recently discovered a project called GM8.2 Core that fixes a lot of issues with old Game Maker, which my games are based on. This means that I'm finally able to add gamepad support(!), along with other neat stuff.
Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!
I actually ran into a ton of bugs implementing all this, but it was well worth it.
Switch 1 VS Switch 2 in Zelda BOTW & TOTK 💪🆚🥊
Let's take a look & get my first impressions of the new Enhanced Versions & see what a difference it makes #NintendoSwitch2 #Nintendo #Switch2
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
Did a little extra video today, a quick reaction to today's #NintendoDirect, a few things I'm interested in, a few not for me, but that's all good, hopefully something in there for everyone
Happy Zelda month! Here's a short preview of the Shrink spell! As you can see, it's not very well suited for combat...
A floating dungeon high up in the sky... wind themed, of course.
I had this planned many years ago, so it's exciting to finally design it.
New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.
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