https://www.youtube.com/watch?v=7D-6K8XEtL8
Another preview video showing off some new cable improvements for wrapping/unwrapping around objects, reeling out, and better animations.
Also shows off a new racing mode in a cave-style, procedurally generated map.
Next up
Aimable Smoke Flares with Collisions
Freefalling
Acoustic Shells (AKA the sound flare)
The thunder spears are looking nice and pointy!
APG is quite a gear if you know how to use it...
Ambient sounds and dynamic wind!
It's happened! The new version has arrived!
Checkout the launch trailer on the youtube channel.
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We are hosting it on a new GameJolt page, so head over there to get your hands on the download!
Reverb zones for sounds while in certain areas!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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