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In our new game, Paws & Effect, we created a feature that we hadn't seen in any VNs: The ability to customize major choices in a given episode to see different paths. The coding was a pain, but it's snappy to use and adds replay value. Try it out!
RE4: Otome Edition Part 1 is now available! Enjoy the first 3-4 hours of the game, which has been greatly expanded since the original 2017 demo! Play now via browser www.shimmersoft.com/re4otome. Windows and Mac versions to follow shortly.
After four years of development, and just in time for Resident Evil's 25th anniversary, RE4: Otome Edition is complete! Relive the entirety of this classic game from the perspective of Ashley Graham as she tries to survive and finds love along the way.
The latest ver, 1.04, is now integrated into the full game! This patch adds a bunch of new content and quality-of-life updates. Nothing to do on your end aside from play the game! For an overview of the changes, see our devlog: https://bit.ly/3o55x9s
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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