https://www.youtube.com/watch?v=IjCKKHkhakY
In this first of a new series of mini video dev blog updates, I talk about how scripted missions work with the game's procedurally generated world and characters.
Next up
The latest Shadows of Doubt dev blog is up! I talk about progress made in 2020 and targets for 2021
Shadows of Doubt DevBlog #21: How Voxels Saved the Project
In this development blog writer Stark Holborn takes us through writing for the game's world.
Shadows of Doubt DevBlog #26: Populating the Population: Sculpting Faces
In the latest development blog, I talk about the gameplay mechanics surrounding doors in the game.
In this update I review the progress on the project in 2019, and look ahead to 2020.
In this development blog I talk about the significant progress I've made in the last few weeks!
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
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