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Megaman: Wily's Last
3 years ago

Megaman Wily's Last Devlog - Updated Mist Man fight
Music made by Venatus! - https://www.youtube.com/c/Venatus1/videosor byMicah Hood! https://www.youtube.com/channel/UCQi11XmtW27P1Ky1DZ_qMTA
https://www.youtube.com/watch?v=j7vrI43qN6Q


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So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

First of the boss updates, Loud Man. Now hes really rocking that showstar look!

Road map so far of how far the game is coming, we are at the moment getting tilesets and advanced menus, the menus are a hard learning curve due to how many new things i need to figure out but im slowly getting there

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

Whats this, a character select screen perhaps?

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!

healthbar for X and Zero

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar