https://www.youtube.com/watch?v=je_rBbWZkg0
I gave the game AI so you can still have a decent enough time if you don't have anyone to fight. Here I am doing that. [2 minute video]
Next up
Everything I've done in the past week
A game of Wequer: 26 turns in 26 gifs
^^^_>>
It's the beginning of a new month which means it's time to push myself to finish this game! Don't expect a complete release any time soon, but do expect me to post about it more often!
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.










0 comments