https://www.youtube.com/watch?v=_jNeY8nkG0I
Day 5 (productive): Now scenes stored in files. Whole day i worked on built-in development tools. Information about it is useless for players, but i decided to show current map-editor progress (designed for touch screen for work on game not only on PC)
Next up
Today i can't work on the project. Third day of development will start tomorrow. However i found a minute to place character image for test and post screenshot.
Seems like i lost another one deadline. Unfortunately, there was no free time to work on the game, but project is NOT abandoned. New version (beta 0.2.0) is already complete and will be published soon.
3231
The project will be released with the first finished chapter soon.
Day 4 (yesterday). Support for multiple light sources has been added, simple well known floor reflection (made for some rooms). It's time to stop for now work on visual part of game. Next task is - map editor, elevator, finish and release old 2d version.
i think it's better to finish 2D version first
Some time is spent to solve one technical problem with code compilation. New version is almost finished. Very much new content. Part of it:
- new photos, that can be found in some rooms.
- dark mode that more atmospheric and can't be recorded on video
I'm back
- completed (?) model editor
- upgraded map editor
- audio system
- steps sounds
- sound loops with position on scene
- many new sounds (unused yet)
- little improvements
- scenes changing
- camera constrains
- the flashlight will be replaced
I still work
More screenshots
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