https://www.youtube.com/watch?v=lqiCxfm_qcM
The latest Descenders update is out featuring mod support proudly powered by mod.io: https://mod.io/blog/descenders-is-live - extreme custom downhill racing awaits the brave!
Next up
v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! ๐ [email protected] #gamedev #indiedev #gamedevelopment #UGC
I'm going to be at GDC, if youโd like to meet - reach out!
Hypnospace Outlaw, just dropped their modding update - powered by mod.io of course! The entire game can be modded, from wallpapers to zones, cases and stories. Grab the mods: https://hypnospace.mod.io and game: https://mod.io/blog/hypnospace-outlaw-modding-update
Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! ๐ https://www.masterthemeta.com/interviews/scott-reismanis
Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io
We have updated our Unreal Engine and Custom SDK to version 2.0!
Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! ๐ https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21sโฆ
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service ๐ live.gamesindustry.biz #gamedev #indiedev
A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building ๐ physics game using mod.io to power it's mod support https://bridge3.mod.io
5 reasons why great #uxdesign is critical to boosting player engagement with #UGC - https://mod.io/blog/how-great-user-experiences-can-boost-engagemโฆ #gamedesign #gamedev #indiedev #modding
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