https://www.youtube.com/watch?v=mO1p9PKGfSU
Quick Devlook at the inside of the game and a little comparison! Gunna placehold the inside of the houses and route 101 tomorrow! Maybe some terrain work too :p
Next up
Okie I'm done for today (most likely)
Here's an image on the partial progress of route 101, was confused on how to do the ledges and i realized, ELEVATION! I think thats what they were trying to display :) so this is what I did.
Difference between not using reference photos (in blender) (1st photo) and using reference photos (2nd one)
I'm happy with it. On to Scyther!
Placeholder done for the Player's (Red/Ash's House). I think it looks pretty damn good (I also havent done windows yet so yeet.)
Start of art on W's Shop. The finished sprite will have some cool stuff hanging around ;D
It's getting there! (All models are placeholders)
I didn't plan out the shell and the arm so squirtle looks fucked. butttt its just a placeholder for the future model, so yeet. Didn't even bother with the legs due to it already being bad
Didn't get much done today, needed to catch up on sleep. I did do concept art of the Staircase area of the hub though :)
concept working of W's Entrance to her shop. #Story #StoryRPG #ActionRPG
That'll have to work for now. #weedle
1 comment