https://www.youtube.com/watch?v=PCvVF9Uz43U
I Started making a flexible, more realistic sound system on sound emitters.
Next up
I recommend this guy to you, read his twitter. His making really good shaders! https://twitter.com/XorDev
You can see new features of GML in GMS 2.3 here: https://www.yoyogames.com/blog/549/gamemaker-studio-2-3-new-gml-…
Start redrawing all dev textures to my own
Development continues...
I plan to make a cave biome of glowing crystals. The caves in this biome will be large, instead of the usual stone will be something else. Here's a little screenshot. By the release, everything could change radically.
I worked on the lighting system, finally made the illumination of visible blocks normal, now they are completely visible. New backgrounds, game optimization and new functionality.
More screenshots about new autotiling blocks system based on shaders!
You can see new features of IDE in GMS 2.3 here: https://www.yoyogames.com/blog/550/gamemaker-studio-2-3-new-ide-…
Screenshots!
Copied the color of the sky to the lighting, why I didn't do that before, I don't understand. But it looks so much better now!
New beta 2.3 is here! https://www.yoyogames.com/blog/565/gamemaker-studio-2-version-2-…
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