https://www.youtube.com/watch?v=PCvVF9Uz43U
I Started making a flexible, more realistic sound system on sound emitters.
Next up
I worked on the lighting system, finally made the illumination of visible blocks normal, now they are completely visible. New backgrounds, game optimization and new functionality.
I recommend this guy to you, read his twitter. His making really good shaders! https://twitter.com/XorDev
Start redrawing all dev textures to my own
A few screenshots
More screenshots about new autotiling blocks system based on shaders!
Copied the color of the sky to the lighting, why I didn't do that before, I don't understand. But it looks so much better now!
For a month already added a lot of things to the game. For example, a beautiful sun effect on shaders.
Screenshots!
New auto tile system on blocks. I haven't finished working on it yet, but it looks good already.
Development continues...
I plan to make a cave biome of glowing crystals. The caves in this biome will be large, instead of the usual stone will be something else. Here's a little screenshot. By the release, everything could change radically.










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