8 years ago
https://www.youtube.com/watch?v=S7A8ewut98o
Creative process of a Player Companion in Blender3d.
Next up
Biome color experimenting
Playing around with player skins.
DeepEnd Submarine
Polishing our new grass solution.
Buzzard helicopter
Procedurally generated example of Mainland and nearby ground islands with lots of biomes.
Show companion animation
Added some basic icons to player panel.
Player panel showing all the player stats, gear and your PAL (companion) stats as well.
Working on game weather, cloudiness in this particular case.
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