6 years ago
https://www.youtube.com/watch?v=S7A8ewut98o
Creative process of a Player Companion in Blender3d.
Next up
Working on game weather, cloudiness in this particular case.
Show companion animation
Polishing our new grass solution.
Procedurally generated example of Mainland and nearby ground islands with lots of biomes.
Added some basic icons to player panel.
Player panel showing all the player stats, gear and your PAL (companion) stats as well.
Biome color experimenting
DeepEnd Submarine
Playing around with player skins.
Buzzard helicopter
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