7 years ago
https://www.youtube.com/watch?v=S7A8ewut98o
Creative process of a Player Companion in Blender3d.
Next up
Biome color experimenting
Procedurally generated example of Mainland and nearby ground islands with lots of biomes.
Player panel showing all the player stats, gear and your PAL (companion) stats as well.
Added some basic icons to player panel.
Show companion animation
Polishing our new grass solution.
Playing around with player skins.
Buzzard helicopter
Working on game weather, cloudiness in this particular case.
DeepEnd Submarine
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