Game
Operation Echo (demo)
7 years ago

YouTube
https://www.youtube.com/watch?v=uNTWoMTt64Y
youtube.com
5d0973145b385.png

The demonstration was designed to get your feedback from the first demo.

We tried to improve the existing bad game design as much as possible.

Graphics improvement

There are no more messy, illegible graphics we saw in the first demo. We’ve made a clear distinction between where you can go and where you can’t. You’ll hardly ever get lost and wander around, or go to a strange place.

Improved gamepad controller support!

In previous versions, there were problems in the gamepad controller support.
To allow smoother gameplay, we fixed problems such as shooting out of the screen or the stick not working properly.

Improved controls

We’ve improved controls such as Super Dash, Shield, etc. We improved the super dash in particular to work better and smoother.

You can leave a comment or send your feedback through the contact information below. Your valuable comments and bug reports are always welcome! :D

Gmail : [email protected]

Thank you to all of our followers and supporters.

We will always try our best to make Operation Echo a dope game!



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Inserting some lines for the cutscene!

don't mind about the blue M16 it's just a placeholder

Animation progress.

New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.

Writing dummy data for the cutscene is almost complete. Now I can say getting closer to an update I guess

Leah Run & Stumble.

Cutscene progress

Dodge & Shoot

Another portrait progress!

Here is Dr.Miller's portrait of who made M16.

Let's back on track! here is some pixel art stuff I did for the cutscene.

Emily run cycle

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.