That's right, we've finished them! We might still tweak them around a bit, and add some new things (like wall jumps and different abilities for different characters), but for the most part, they're done. Next, we'll focus on the combat mechanics (aaand maybe replace the placeholder sprites too).
https://www.youtube.com/watch?v=UR0aE7olnhw
Land of Licensing now has the base platforming mechanics finished!
Next up
We now have a logo, drawn by @Randomest
! A truly momentus occasion, indeed.
thonk
We are under attack!
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
a drawing I did because I was bored😪. But I love how it turned out.😊
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some Shadow boss fight gameplay 👾
Explosive domino effect










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