https://www.youtube.com/watch?v=WoXEyW8Hhzk
semana passada teve a GMTK Jam 2020, um evento onde é preciso fazer um jogo em até 48h... corrido, mas (quase) lancei um projetinho :p
esse vídeo é um devlog contando o desenvolvimento por trás dele... e com certeza devo revisitar essa ideia no futuro
Next up
[LINK]
[EN]
Just talking a little bit about how I managed to develop the look and feel of the game. The devlog is in Portuguese, but with English subtitles!
[BR]
Falando um pouco sobre como eu fiz os visuais do jogo.
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
Finished work on the emotions of a new character for the tank universe
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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