https://www.youtube.com/watch?v=wREOBGGKPt0
Optimizing systems to prevent slowdown and stutters. My code needed some reworking after a lot of research on optimizing. Mostly finished. New particle system FX here as well as reworked jump through collisions.
Next up
NEW keyart for CIRRATA!!
New 1080 resolution!
New VERY updated demo coming in early JUNE! Coming: New mini boss fight More kitchen powerup systems New powerup items New PostProcessingFX New Lighting Engine New map layout-faster early game progression New ULTIMATEs for Pan and Hammer and much more!
Follow on Steam! Closed play-test coming soon! https://store.steampowered.com/app/1183270/Cirrata/
I'm back!! I've actually been working on a bunch of things. New zoom in/out feature, fixed the room transitions, cleaning up movement, doing a LOT of world building, and much more! #indiedev #gamedev #metroidvania #indiegamedev #roguelite #GameMaker
Latest gif. Mini cut-scene.
Updated KEY art!
Chiaki Nanami!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?










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