https://www.youtube.com/watch?v=Y6S4zc1i9gQ
Early test for a game mechanic I'm adding,worked on modelling some parts and getting the basic's working.
Next up
The livingroom..
The Boy on the stairs...
High Hopes
Hi, Just added my project. It's a solo horror game called Amityville '76 and is set in a recreation of the real 'Amityville horror house'.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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