https://www.youtube.com/watch?v=Y6S4zc1i9gQ
Early test for a game mechanic I'm adding,worked on modelling some parts and getting the basic's working.
Next up
The livingroom..
High Hopes
Hi, Just added my project. It's a solo horror game called Amityville '76 and is set in a recreation of the real 'Amityville horror house'.
The Boy on the stairs...
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?










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