https://www.youtube.com/watch?v=Yv8RJrtoaN8
I revisited the very first level created after Proto3 and tweaked all the rooms to some degree. The level now flows almost perfectly. It's not like HASTE is in active development right now, but not dead or forgotten either.
Next up
Physics and attack animations with timings from DmC
HASTE - Playing around with debug third-person view
Coding something fun
HASTE - Future Menu Screen
Slicer-dicer
HASTE - Further Graphonium Update
I.. Just sudennly figured out how to rewind physics and to get rid of any timeScale problems... More prototypes soon maybe?..
What if...
https://store.steampowered.com/app/2144580/
Demo of our new game - Super Bio-Man - is live on Steam!
HASTE - Ledge Hanging and Climbing (long-awaited feature)
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