Next up
A bit of summary of stuff we made in the last month
Yep, we've been silent for a while, but did you guys see what we've been doing? New demo, tons of maps, campaign almost done, etc etc!
As our early access release approaches fast, the time has come to release our first Demo beta. For the very first time we make accessible to public the Campaign and Arcade mode...
How the last couple of weeks have felt with us (right) listening to all the feedback we received after launching Ale Abbey's demo🍻⛪ (which you can still enjoy btw😉)
Keep it coming!!
https://store.steampowered.com/app/2789460/Ale_Abbey/
Let us ease you into Ale Abbey's Recipe Creation... with some tooltips we've been working on😉 Some much-needed ingredient info for more deterministic recipe results! 🍻⛪ #indiegame #PixelArt #screenshotsaturday
We've been told time flies when you're brewing in Ale Abbey🍻⛪ Keep focusing on that😉 there'll be ways to flaunt your monastery's progress over time with these evolving facades #WIP
Wanna sneak a peek at what Chapter 1 and Chapter 2 battlefields look like? Wanna Join our Discord to try them? http://bit.ly/eir_discord
How do we feel about a more diegetic UI approach to shuffle through the Recipe Creation stages?🍻⛪Something less direct but more natural looking like Ribbon Markers on the sides of your Recipe Book in Ale Abbey?🧐
How do we keep Research upgrades and unlockables in Ale Abbey interesting?🍻⛪ Well, you can't have research without categories and prerequisites to keep things spicy right?😉
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