So, this is telling the story of the game started development, and how it`s slowly coming to an end. And, so, i started making a game as not really large project, it was just a game, i added bunch of stuff, and added it as i went along. And it worked, for some reason, the game plans to release on the beginning of 2024, but i am just not too passionate about the game, i`m just no longer interested, i`m slowly becoming impatient of working on it. Since, i have diffrent fantasies now, and this game just distractes me and takes all of my imagination. But, i`ve gotten so far, that i just couldn`t stop. My original plan was also to make a sequel, which because of the reasons i already said, i`m not planning to make a sequel. So, that`s it.
Next up
Want to make fan content for Robomadness? Want to be in COMMUNITY? https://gamejolt.com/c/Robo-mad-community-for-scratch-game-is-in…
No light....
Wow, i never expected Nick from Playtime with Percy`s to be an actor.
In 8/31/2023 the game sneak peek unfinished version will be out. But before that, here`s some removed content from the game:
1. Cut character "Beta Prototype 1#". I was lazy.
2. There was supposed to be post night task of you driving the car, again lazy.
DEVLOG 2 Ignore Volt
Anyways, GAMEJOLT API is coming out soon for the game! I just learned how to do it using the tubowarp. Be prepared.
Guys, i have a theory for POST SHIFT 2.
DEVLOG 1
So, now it`s only DEVLOG-ONLY i`ll upload all again after getting testing pause for people that have played the game, and just do some things. Feel free to comment what you didn`t like about gameplay or anything else except for bugs.
Am i inside of something? But, in what?
He`s addicted to us! Wait, you forgot?
How many?!
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