Game
Fazbear's Fright: Reimagined [CANCELLED]
10 years ago

Iͭ̂̃̒̓͜ ͆̋̀ͯa̍ͤ͂̇ͩm̶ ̏͏ţͩ̈́̓̉ͭͯ͆h̾̐ͩ̃ͣ̑͌͟e͆ͬ̉̒̂ ̛ͨ͗ͯ͂̚o̢͑̍̈́̍n̈́ͪ͗͌eͭ̓ ͐͐̈̃̈́ͥ̕w͊̎̆hͧ͜o͗̈́͋̋ ͮ͒l̅̊̓̔̇ũͧ̔̈r̛̿̌̎̂̅̋k̊̈́̕s͋̌҉...


Iͭ̂̃̒̓͜ ͆̋̀ͯa̍ͤ͂̇ͩm̶ ̏͏ţͩ̈́̓̉ͭͯ͆h̾̐ͩ̃ͣ̑͌͟e͆ͬ̉̒̂ ̛ͨ͗ͯ͂̚o̢͑̍̈́̍n̈́ͪ͗͌eͭ̓ ͐͐̈̃̈́ͥ̕w͊̎̆hͧ͜o͗̈́͋̋ ͮ͒l̅̊̓̔̇ũͧ̔̈r̛̿̌̎̂̅̋k̊̈́̕s͋̌҉ ͂̐͘w̕i̧ͭ̄ͥ͂t̆̆ͯͨͭ̎̀͜hͫͯ̄ͫ͛ͤi͒n̨

L kdyh frph edfn. L zdqw wr fkdqjh pb idwh. Brx fdq’w vwrs ph. L’P D JRG.

1


5 comments

Loading...

Next up

Shadow The Hedgehog X pixel art

Terraria

Why walk when you can jump?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

:] me sigue sin gustar

:] I still don't like it

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

Mephisto Pheles - Blue Exorcist

Snacktime