i added explosive canisters too to really take advantage of the new explosion mechanics and you can chain them together and it's so cool it's so awesome it's so cool and awesome
all in beta 1.0.0 which is coming extremely soon!
i added explosive canisters too to really take advantage of the new explosion mechanics and you can chain them together and it's so cool it's so awesome it's so cool and awesome
all in beta 1.0.0 which is coming extremely soon!
newer menu design
made the first page look more like the front of a book because that's what it's kinda meant to be
yes i made a whole-ass dialogue system for this game
yes i'm adding an actual story to this game
no you can't jar the robot
alright here's an actual awesome glowup
the colours change throughout the day and there's 6 different music tracks that play during different times of day
this game is a vibe now
new menu design
also new menu music you can listen to on the gamepage
feel free to share your thoughts in the comments!
Welcome to Project OHNO, a 2D pixel shoot-em-up with a very limited color palette!
huh
is it normal to only have 83 days in aseprite?
new thumbnail thing yay
hope compression doesn't kill it too much
here's how many unreleased versions there are of the game. you can see how they get so much bigger each version, other than b8. b7 is larger than b8 because b7 was too big for turbowarp to handle so i had to delete a lot of stuff to continue dev with b8.
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