3 years ago

I am making an online fps game in sw2 and need help with modeling the mp7 since I am using skyistumbling's 3d layered gun.




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FIRST PUBLISHED EARLY ALPHA GAME IS OUT NOW: https://gamejolt.com/games/swdoom/932546

Little teaser for a game I am going to start working on soon:https://scratch.mit.edu/projects/1051168226/fullscreen/

Working on map and added shell casings!

OCTOBER 13 2026

Going to pick up the progress on Fire Line Fury, so I remade the M4A1

SGI-STRIKE REMASTERED - WEAPON DEMO

Finally finished my dev console system and framework and now fully works. Spent at least an hour or so trying to figure out why it wasn't working. Turns out, I couldn't use if key pressed in a broadcast update tick, I had to use when key pressed.

Major menu rework and test run in sw2. You guys think that the ui looks to "simple" and clean"? Maybe I should make something a little more gritty and have less on the screen.

Death animations and blue torch.

Making a dev console kinda like the console in the source engine.