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Updated 0.1.26.0. Added caves. Falling blocks. When the block falls it cause camera shake like small earthquake. Nice effect. I improved the scene - vignetting, smoother shadows, background fog, better snow and more. Supersampling AA is supported.
I made chrome addon, which can change Hepburn romanization of japanese used on translate.google.com page. (It's not game, sorry)
3D test of Rabigoncraft game https://gamejolt.com/games/rabcr/532746
Falling blocks with camera shake
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)











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