I am working on a new game. Here is what the levels and title screen is looking like so far.
Next up
So I added a few new sprites, Finally added one for the main character Lauren. I decided not to animate Mathew, The character wearing blue as a joke. I am also working on a dialogue system, I also added a note you can click on to see it bigger.
So I am developing a new game! This one is about navigating mazes. Now I will show you how the menus look. I plan on having a playable beta out sometime in the next week but so far the development is going well.
I just finished the design for the 2nd classroom, This doesn't include The teacher, Students, Or objects that can be interacted with.
So, it's been a little bit since the last update. Over the last month I have been lazier than I expected to be. But anyway development has been going well. Pretty much finished with the first room. Here's a sneak peek.
Here is how the first room of the game is looking so far. It is quite empty and the characters have no animations but I will fix that in the future.
Here's a look at the splash and title screens. There are sound effects but no music, I will compose the music for the title screen and credits later. I have already picked the music for the actual gameplay which is not composed by me.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
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