4 years ago

I am working on a new game. Here is what the levels and title screen is looking like so far.




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So I added a few new sprites, Finally added one for the main character Lauren. I decided not to animate Mathew, The character wearing blue as a joke. I am also working on a dialogue system, I also added a note you can click on to see it bigger.

So I am developing a new game! This one is about navigating mazes. Now I will show you how the menus look. I plan on having a playable beta out sometime in the next week but so far the development is going well.

I just finished the design for the 2nd classroom, This doesn't include The teacher, Students, Or objects that can be interacted with.

So, it's been a little bit since the last update. Over the last month I have been lazier than I expected to be. But anyway development has been going well. Pretty much finished with the first room. Here's a sneak peek.

Here is how the first room of the game is looking so far. It is quite empty and the characters have no animations but I will fix that in the future.

Here's a look at the splash and title screens. There are sound effects but no music, I will compose the music for the title screen and credits later. I have already picked the music for the actual gameplay which is not composed by me.

This bathroom I made for my point and click game. #gamedev #bathroom

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿