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Next up
So, it's been a little bit since the last update. Over the last month I have been lazier than I expected to be. But anyway development has been going well. Pretty much finished with the first room. Here's a sneak peek.
So I added a few new sprites, Finally added one for the main character Lauren. I decided not to animate Mathew, The character wearing blue as a joke. I am also working on a dialogue system, I also added a note you can click on to see it bigger.
Here is how the first room of the game is looking so far. It is quite empty and the characters have no animations but I will fix that in the future.
I just finished the design for the 2nd classroom, This doesn't include The teacher, Students, Or objects that can be interacted with.
So I am developing a new game! This one is about navigating mazes. Now I will show you how the menus look. I plan on having a playable beta out sometime in the next week but so far the development is going well.
Here's a look at the splash and title screens. There are sound effects but no music, I will compose the music for the title screen and credits later. I have already picked the music for the actual gameplay which is not composed by me.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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