The best I can think of rn is like a finish line thing, but I’m not sure if it will be always 100 percent fitting.
Just tell me below or if you want to add like a quick drawing of something I wouldn’t mind

The best I can think of rn is like a finish line thing, but I’m not sure if it will be always 100 percent fitting.
Just tell me below or if you want to add like a quick drawing of something I wouldn’t mind
Breaking News The solution has been found
same for a downwards slope Shout out to @TDRS_08yT
for helping me figure this out My brain would be even more fried if it wasn't for his help
Look at this nonsense This is me figuring out on how to draw the side of a ramp because each time it goes up it shifts and I KNOW there is a pattern to it, but this has fried me so much I have no exact idea on how to pull this off
Finally. Literally the most tedious geometry to map textures too has been conquered(at least the side of it) Literally every other type of geometry is some sort of variant of Cube so those aren't gonna be hard at all
Anyone remember tf2 freaks?
I haven't used graphing calculators enough, this thing saves me so much time and sanity lol These things can actually be helpful outside of school somehow
Rain. Music is Castle Eggman Zone Act 1 from SRB2
There we go
I think I got the hang of working on the walk cycle Anyways, even if I still need to rework Benjiro and tweak Elliott, my next character I'm gonna try to focus on it Toby!
Toby belongs to @Kolby125 ![]()
I should probably make a tutorial level for this game shouldn’t I
Are game manuals even a thing anymore
Today just feels unreal for some reason
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