3 days ago

I cant decide if this a bug worth removing or if I should Mojang it into existence




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We're on the homestretch, so close to being done!

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')

2 unused icons for an unimplemented drag mode option in the sprite info panel 😲

The camera ui has been fixed and because I cannot update dependencies right now, it'll be pushed some time later today!

Unsandboxed, the only Scratch mod where the first letter of "apple" is actually "u"!

(This is a bug, among various other inputs being entirely broken in the live build. It will be fixed soon!)

currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.

oh yeah. it's all comin together :))))

New block, you can now set a list to an array (such as the output of a list).

using the new stage transparency block in the pen extension, you can also now export transparent images from the stage :D

Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.

Please pitch some ideas, if you have any!

https://github.com/Unsandboxed/scratch-vm/issues/61