For starters, I am discontinuing the free roam aesthetic. However, the only free roam there will actually be is traveling between the office and a game mechanic which will be kept secret for now. Basically it's exactly like FNAF 4's free roam. And I am going to tone down the animatronics in the game to a handful of ones that I've chosen to keep in the game. The game will be even more intense than the 2nd installment and a lot more story driven. This WILL be the final game in the series. So anyone who knows about the fourth installment's cancellation, don't get your hopes up for me reviving it. This game will patch all of the holes left in the entire series. It will also be not only the most intense game in the saga, but will also hopefully be the most fearsome of the series. Some mechanics from the demos and such might have been removed as well. One of them being the Nyctophobia mechanic and the flashlight mechanic. I will continue to do my best to get this game out as soon as possible. However, a release date for this year is still unknown.
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Finally- wait- wait a minute? Why did the colour change?
Finally- wait- wait a minute- why did his design change?
Here are some more screenshots on my Amnesia Custom Story...
Into the Water
Rememberance
This recent news was also covered by @acekid7, but I'm just posting it here for the sake of getting the news out even further.
KStudios responded to the delay of the expo, and answered a few questions / concerns people had. www.kriyastudios.net
Nostalgia-Bait Springtrap
Oh my goodness! A new teaser video!?
~ Okay, enough jokes aside though, I don't think this video reveals too much. But I think you'll find it somewhat interesting. And if you want to view this video on YouTube, here is the link: watch?v=Pq69cZ5fWfc















