For starters, I am discontinuing the free roam aesthetic. However, the only free roam there will actually be is traveling between the office and a game mechanic which will be kept secret for now. Basically it's exactly like FNAF 4's free roam. And I am going to tone down the animatronics in the game to a handful of ones that I've chosen to keep in the game. The game will be even more intense than the 2nd installment and a lot more story driven. This WILL be the final game in the series. So anyone who knows about the fourth installment's cancellation, don't get your hopes up for me reviving it. This game will patch all of the holes left in the entire series. It will also be not only the most intense game in the saga, but will also hopefully be the most fearsome of the series. Some mechanics from the demos and such might have been removed as well. One of them being the Nyctophobia mechanic and the flashlight mechanic. I will continue to do my best to get this game out as soon as possible. However, a release date for this year is still unknown.
Next up
I got very unmotivated and bored to work on anything, so I had the time & idea to make this guy from @Breim ’s Desolation!
I didn’t color him because I suck at that, but nonetheless, I feel it fits the art style very well!
Finally- wait- wait a minute? Why did the colour change?
Outside Fazbear Fantasy Land... There is a bigger world to be seen...
New poster to accompany trailer
I have released a video showcasing a teaser for one of the many sublevels in my Minecraft Map project, The World Between Realms.
If you'd like to see more, the link to the map page will be below here:
https://www.planetminecraft.com/project/trtf-expansive-minecraft…
(More screenshots in article).
Finally- wait- wait a minute? Something feels off...
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final