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22
Game
Pixel Punk
4 years ago

I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.




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Patch Notes ver 0.4.0 :

1. Change 3 levels,

2. Effects,

3. Hpbar.

4. Added inventory,

5. Loot from enemies,

6. Chests.

7. And a little bit of everything different.

You can try to play and give your opinion about the game: https://gamejolt.com/games/PixelPunk/731171

Hello everyone, please play my game and give comments on how to improve it https://gamejolt.com/games/PixelPunk/731171

I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Some Shadow boss fight gameplay 👾