
Next up
I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.
Patch Notes ver 0.4.0 :
1. Change 3 levels,
2. Effects,
3. Hpbar.
4. Added inventory,
5. Loot from enemies,
6. Chests.
7. And a little bit of everything different.
You can try to play and give your opinion about the game: https://gamejolt.com/games/PixelPunk/731171
Hello everyone, please play my game and give comments on how to improve it https://gamejolt.com/games/PixelPunk/731171
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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