Loading...
22
Game
Pixel Punk
4 years ago

I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.




0 comments

Loading...

Next up

I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.

Patch Notes ver 0.4.0 :

1. Change 3 levels,

2. Effects,

3. Hpbar.

4. Added inventory,

5. Loot from enemies,

6. Chests.

7. And a little bit of everything different.

You can try to play and give your opinion about the game: https://gamejolt.com/games/PixelPunk/731171

Hello everyone, please play my game and give comments on how to improve it https://gamejolt.com/games/PixelPunk/731171

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl