Game
Five Nights at Wario's: Time Shift

3 years ago

I feel like a god, I finally figured out how to make VIRUS Wario's AI work.

Now I just have to code it fully in.

The image is how I feel rn.




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FNaW Time Shift Version 2.0 Devlog #5

I had this idea appear in my mind whilst shiny hunting Virizion (spoiler) in Z-A. A secondary DLC all about the North of Lumiose closest to Galar and it's Intergalactic Beast, Eternatus.

So, I'd like to present MEGA Eternatus

Finally got around to finishing up the rigging of the Freddy Costume! He can now be posed however I need him to!

FNaW Time Shift Version 2.0 Devlog #6

JSGTJDHDHFUJDHCJWHXJSHNTHFHTHRHDJjhdjdj

TASTE PLAYED THE GAME. THIS IS NOT A DRILL AAAAAAAAA

Why the heck is the Time Shift Gamepage one of the first things you see when searching 'The FNAW Origins Café'?

Like, why not the ACTUAL Origins?

(Also no, this is not hinting at a 3.0 version. This is just really weird to me.)

I am genuinely having SO MUCH FUN with this and I don't know why! I've literally fully programmed in the movement mechanics as well as my favorite lil' animation in this so far!

I've been fairly busy :)

IRL and in coding! 3 of the 6 planned AI for Virus Mode are fully coded in with Virus Bowser (Kinda obvious lets be honest here.) being partially done!

What are yall's opinion on how the game looks so far?

Me when I go slightly overboard on the whole "Look nicer" thing.

I'm making 2.5 look nice, okay!

smol lil' teaser for an art piece relating to CookieRun Kingdom's newest update. I had to draw a very specific scene that happens in it because it's so DAMN cool!