Game
Feeling Cloudy (Early-Access)
1 year ago

I feel like it's often hard to accept imperfections in my game. I know there's flaws, even big ones. But I think I should honestly just accept them and focus on finishing the game.

It's my first big project, it's not gonna be perfect. And that's okay <3




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Feeling Cloudy 0.5 update out now!

Change log, thoughts and more:

Feeling Cloudy 0.6 Update Out Now! Thoughts and change-log below!

Option UI has been reworked and now I've been fully reworking the climbing mechanic (Vines and such)

It's pretty much done and a new update is probably coming soon!

Aaand with the climbing changes comes new silly sprites like this one:

0.6 should be coming within a week! After that I'll fix some bugs, polish a few things and then it's off to adding new stuff! I hope you all like the update when it comes out!

In the last update to my game Feeling Cloudy, I updated some old sprites! Here's one good example of that :>

What do you think?

A few old boss designs I worked on. The designs were too unintuitive and honestly just not fun so I ended up cutting them. They were good practice though, I think.

Might still use the sprites for NPCs or something!

Made a new background for my game Feeling Cloudy! What do you think? :D

I made a new thumbnail for my game Feeling Cloudy!

What do you think? <3

Working on a new project! Really struggling with game design and trying to figure out how to put all these pieces together. The general idea is that it's a roguelike where a killer clown escapes from hell

(VERY early in development obviously!)

Feeling Cloudy 0.7.0 update!

New boss, levels and more!

Change-log and thoughts below: