Game
Robo Magi



5 years ago

I figure that main hall needs to be distinguishable than other areas so I created cool looking frontpanels for main hall and final hall




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I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.

Back to working on this game, I've completed custom select screen, here's how it looks:

#FanArtFriday

Cherro cosplaying as Bendy.

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)

"What is this place?"

 #MarioMovie

 #GJAsks

Starcraft Ghost is sequel that I wish had been completed and released.

Pause menus have been updated with proper position and darken effect. Here are some shots of them for today's #screenshotsaturday:

Super Robo Magrio Bros

 #MarioDay

Post jam version is complete! Get it while fresh!

Here are some shots for today's #screenshotsaturday to celebrate its release: