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I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.
Back to working on this game, I've completed custom select screen, here's how it looks:
This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?
Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)
Pause menus have been updated with proper position and darken effect. Here are some shots of them for today's #screenshotsaturday:
Post jam version is complete! Get it while fresh!
Here are some shots for today's #screenshotsaturday to celebrate its release:
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