Game
Robo Magi


6 years ago

I figured that I need more enemy for this game, so I've made this bot with sawblade on its body. This bot doesn't like being shot BTW. Worry not, I also have made stronger shot as final shot upgrade, which is strong enough to kill that bot




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I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

#Undertale10

I don't have memory of the game yet but I remember making this art.

Back to working on this game, I've completed custom select screen, here's how it looks:

#MarioDayArt

I drew this 2 years ago with Magito cosplaying as Mario and Dukuro as Luigi.

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.

I've animated select screen to make it not plain and looks cool!

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

I got some ideas and implemented them here.

Today's #screenshotsaturday show shots of the ideas:

#GJAsks

My favorite platformers are run 'n' guns, metroidvanias and puzzle platformers.