Just need to say something quickly though:
Spells use up Magic. You can have up to 5 Magic points at a time. One is used when you get hit by an attack to "dodge" and Spells can only be used for a certain amount of them. You can also use the "Rest" button seen in the last post to restore some Magic
Teleport
2/5M
This spell lets you teleport a specific distance using WASD during the opponents next turn
Color Mix-Up
1/5M
All attacks spawned on the opponents turn will become a random colour and change it's behaviour accordingly
Show-off
1/5M
If you get hit on the opponents next turn, your magic meter will deplete to 0M. If you don't, it will refill to 5/5M
Bone Shield
3/M
A shield that will block bone attacks with WASD
Bone Blaster
2/M
This spell lets you fire out a couple of yellow bones or a small blast that destroy the opponents attacks
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