Grandfatherland 1.2.2
Added trophies.
Added main menu.
When breeding a new folk will always use 50/50 of genetics. Ie. body from one, head from the other one.
Grandfatherland 1.2.2
Added trophies.
Added main menu.
When breeding a new folk will always use 50/50 of genetics. Ie. body from one, head from the other one.
During the weekend I made a visual novel about Beerlock Holmes who gets drawn into a murder mystery.
Check it out here:
During the summer me and friends made a game inspired by The Little Red Riding Hood.
The result was a very comfy and pretty polished puzzle platformer containing all the classical elements; boxes, levers, gates and wolfs...
During the summer me and some other developers made Little Red Adventure.
You team up with a wolf and the collaboration between you two is the main puzzle mechanic.
Sightless - one of the first game jam games I created is now up on Gamejolt. It is a three person local multiplayer game about not trusting anyone, specially not a devil and an angel.
Check it out here:
During Sweden Game Festival we hosted an art competition for all visitors. Task was to draw a skeleton. It had an amazing turnout and it was almost impossible to decide who the best one was! A great tip for all events!
Made a tiny side projects during Fall Game Jam. A casual browser game about sneezing on people. Play it here and see if you can beat the highscore: https://gamejolt.com/games/Space-to-Sneeze/555560
During the summer me and friends made a game inspired by The Little Red Riding Hood.
You team up with the wolf, one of the elements is a leash. It was really fun to experiment with different puzzle designs for that.
Ooops... I do not think that is how wolf riding works...
During Spring Game Jam 2020 I made a tiny Tamagotchi game about an Ghoul.
Check it out here:
We are helping No Studio in Particulare developing a game called Mark of Mona. It is a mix of visual novel and puzzle-battle. Really early in development so far, check out the Gamejolt page to keep track of it!
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