Edit 1, 4/24/22: Ooh, and the build should be out by the end of May, or sometime in June. Thanks as always.
Some cool features in the remastered version of my Scratch game, Zombies Ahead!
The original version was released on the Scratch website only on August 27, 2021. It had only a few weapons, and nothing really worked right. I made it private for about a day to make improvements, and it's been public since.
It's been almost 9 months and i'm rebuilding it from the ground up, making MANY fixes and countless additions. I've been giving Zombies Ahead so much hype all year so far, and it isn't for no reason. I fixed the normal zombs, but it would be too difficult to implement them in v0.1.2.
There will be much more music, there will hopefully be 2 more game modes as well.
Normal: "For all you filthy casuals." Zombie chase, Player shoot, Zombie die. Simple. Standard rules apply.
Hardcore: "For those with a death wish." Zombies are faster, harder to kill, and stop at nothing to make you their meal. Flashbangs are useless, abilities and the XM556 are disabled.
*New* Epidemic: "They don't pay me enough to write these." Besides the witty caption when your mouse cursor hovers that button just begging to click it, 'Epidemic' brings a whole new dynamic to the table. The SuperShop convenience store closed due to the Zomb infestation, so that means no upgrades, or candy that makes you do cool stuff. No random ammo crates either because those are out of stock.
However, you do get the benefit of more frequent weapon finds, as well as dirt cheap Armory pickups. What's an Armory pickup? you'll just have to wait until the build releases.
*New* Twilight: "For those who just need some sleep..." -but find themselves playing some Zombies Ahead instead of getting their much needed shut-eye. Twilight is an all-new game mode that aims to scare the crud out of our fellow knife-swinging, gun-slinging gamers. You start with a knife, and a feeling that you shouldn't be here. The Armory is expensive, it's too dark to see beyond arm's length, and there are creepy crawlies everywhere just waiting for you to stumble upon them. Scary noises, Zombies you can't see from a distance, no Pistol to keep you company, what could possibly go wrong?
As for the new features besides the game modes:
There's the Armory, a station you can buy guns, ammo, and other supplies from to defend your puny little self. Random Ammo Crates, which are exactly that. Weapon finds, which are weapons that can be found on a rare occasion in select areas, and the iconic SuperShop. It was always there, but only recently opened. It's available as of the Overgrowth update. You can upgrade your guns, buy some candy with mysterious contents within, and hope the Zombs don't slap you to death while you look away to click that Upgrade button.
Thanks for reading, and stay tuned for future posts as i will be making more. Also i may make some clips for yall to watch.
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