Game
Relic Guardians: Complete

7 years ago

I guess it's time we talk about the gameplay of the battles, right? It kinda looks complicated, but it's super simple. Let's talk about it, read more:


Let’s start ignoring items, let’s talk about the basics for now.
The system, like mentioned before, it’s just a rock, paper, scissors clone:

5d0914b005ee0.png

DEF blocks ATK, ATK cancels SP and SP breaks DEF

Each turn you choose one of the 3 actions and the enemy automatically chooses one of the 3 too. Then there’s a match. The matches are:

  • AxA: When an ATK meets another ATK, both take damage;

  • DxD: When a DEF meets another DEF, nothing happens (normally);

  • SxS: When a SP meets another SP, a clicker mini-game happens and if you win it, your SP deals damage and the other is nullified (you can get bonus damage by doing well in the mini-game);

    5d0914b099e48.png
  • DxA: When an ATK meets a DEF, the damage is nullified (this is the best result for the defender and I’ll explain why later);

    5d0914b1d0e9a.png
  • AxS: When an ATK meets a SP, the SP is cancelled and they take damage by the attacker (this is the best result for the attacker most of the time);

  • SxD: When a SP meets a DEF, the special deals full damage breaking the enemy’s defense (this is the best result for the special attacker)

This is all the basics of the battle system. But it gets more interesting. The actions have restrictions and syneries that’ll be explored later, so I hope you follow the game for more information about the game.

And I can say it’s getting closer to the beta, I’ll announce it when the time is right.
Any questions you have, please feel free to ask in the comments.



0 comments

Loading...

Next up

Hey, I just opened a Discord server to talk about the development of my current project: Omega.

https://discord.gg/arvpbCVz36

Hop on there if you speak english or portuguese (or just wanna lurk) to keep up to date!

I'm working on a new project!

It'll be on the same engine/framework I did for Digimon: Digital Heroes. That means an action platformer focused on transformations. But now with a new and original material.

Twisted Death // Morte Torpe #pixelart #anime #gamedev

This is a preview of the sprites I've made for the protagonist of my next action-platformer game.

If you go to my last post, you'll find his concept art. So follow me to get more updates for this game.

And thanks for the awesome support!

Another update for my game, Gyro Gear, a platform fighter inspired by Beyblade!

This is the new main menu. It'll be the central hub for all the modes available, including the new Options and Profiles menus.

Earth-1 relics + hollow timeseed = Twisted transformation // Relíquias da Terra-1 + timeseed vazia = transformação Twisted #pixelart #anime #indiegamedev

I present to you: the Fire Totem!

This will be the first totem you get on my upcoming game. It evolves like Digimon/Pokémon from the bottom to the top.

The Final Memory // A Última Memória #pixelart #anime #flashback #relicguardians

Since I'm working on a complete reboot for the Relic Guardians series, I've decided something: Relic Guardians: Complete Edition is now FREE of charge! So go get it!

See you when the new game is out.

And thank you for your support!

LEAVE HER ALONE! // DEIXA ELA EM PAZ! #pixelart #anime #flashback