Game
Jackwald's Five Nights at Treasure Island Assets Kit V2.0

7 months ago

I guess this log wasn't unused after all! It just took ten years for someone (me) to find it.

Here's the code in TGsEE for anyone that wants to try this themselves:

CCCMMR2




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Is it bad that I never noticed that AnArt made it look like parts of Photo-Negative Mickey's body were stained with yellow blood in post-editing in this image? It's WAY easier to see where he used the brush tool if you brighten it.

So it turns out that this whole time, @FateForWindows 's Really Happy Mouse texture in Abandoned: Discovery Island was officially released in the Project Disney model pack.

So... took me a while to get to a 100% accurate Corruptus recreation, I guess?

README & Version History

Into the Water

2.0 CAM 3's wall renders differently in 2.79 compared to the Blender version AnArt used (2.66.1) because apparently Blender's N-Gon algorithm was updated at some point; my updated archive will include a fix. (Thanks to @Chiro_The_Skunk for informing me!)

FIND ME .... MICHAEL!!!!

Courtesy of RealDonkey64, a screenshot of a long-since deleted progress report for FNaTI 5.2/5.0 V3 has been recovered! This also reveals AnArt had been accepting submissions for fanmade jumpscare sounds.

FNAF WILL BE CANCELLED ON JUNE 17TH, 2014 TO SAVE FNAF, REPOST AND TAG #SAVEFNAF

Suggested by @Frozen_Dark_Oswald , I hope you like it!!

COMING SOON TO OWN ON VIDEO & DVD