8 months ago

I hate the direction fnaf is heading now, Becoming a husk and losing what made it unique in the first place.


The fangames does a better job maintaining that identity than what SteelWool is currently doing, SteelWool is a great videogame development team. But seeing their past projects before obtaining the rights to the fnaf franchise, Doesn't seem like they are best fitted for the horror genre. They seem to perform better in the action genre at least.

This concern also is causing a shift in my projects to throw out the fnaf formula and go for originality, However fnaf has definitely blurred the line between a fnaf fangame and a original horror game that involves a animalistic robot or just a regular humanoid robot (like CC2 for example). A horror game that involves a robot centered around on entertainment themes along with point and click gameplay DOES NOT MEAN IT'S A FNAF FANGAME, Take a step back and analyze the videogame by playing or watching a playthrough video (It's like judging a book by it's cover example). Just looking at a gamepage and declaring what it is really isn't the right way to do it, Unless you weren't interested in it. Yeah I understand the generic cycle of fnaf fangame that usually causes individuals to lose interest and sometimes hate, But the original videogames that has nothing to do with fnaf that has something similar to that franchise do not deserved to be slammed into the "Oh another generic fnaf fangame" bucket.

This will probably be my last fnaf post, All of my future project posts will not be posted in fnaf related community anymore. And I will pin this post on my profile for anybody who gets confused with my gamepages that doesn't has the fnaf label on it for being similar.

I wish you fnaf fans great joy for the franchise you enjoy supporting and creating fan content to show appreciation towards it, Despite the grim future the franchise has right now. I know the fandom will stay strong and true to the unique identity it once had.

Goodbye fnaf, It has helped me through many difficult times and taught me many things I did not know at all.

The Spark's is the only exception that is worth continuing to work on.



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