Game
The House With The Broken Clock
1 month ago

I have a new feature I'm going to put into the game in the next update. This is one that I have been looking forward to putting in and one that was requested by a friend. I will let you know what it is when I have finished implementing it into the game.


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This upcoming update is tracking to be the biggest update that will be coming out for the game. Which is including new mechanics, new areas, and I'm hoping to add some surprises that I don't want to mention quite yet. It's just because I think some surprises are good for these types of things.

It is going to cost some more investment money, but it will also include the return of the achievement system as I am trying to tie the achievements to specific activities and items.

Not all of this will be as fleshed out as I would like to have it right away, but they will receive updates as time goes on. I think as it sits the base game is finished and I am just fleshing it out before moving on to the next act of the story.

Still even then when I go to do the second act and building that I will be coming back to the first part of the game to keep fleshing it out. I think I am far from done with this game even when I hit the last act of the game I won't be done. This is because I hope to replace models and textures with my own before everything is said and done.

This is because with this being my first public game I want it all to be perfect or as close as it can be. That is why moving on the the second act of the game is taking so long. I can't see it in a good enough spot right now to say it is time to move on. Plus I want to have all of the mechanics in place before I say it is all said and done.

I'd like feedback on the current build before moving on. Although I have found bugs in the current build that has been fixed in my unpublished version. So know that some bugs are already fixed just the patch hasn't been released yet.



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