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The first design of the zombie
This is what the game looks like
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
Explode-O-Nut Concept Art
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
Bandana Dee the Dream Friend
Have a good Boi
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
An infected room from the second part of Cybel ! Are you up for some cleansing?
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