Basically, you find a stuffed person in the backroom right before the start of your shift. And then you have to tend to them - running out of your office every now and then to check on them, and bring them food / water from the kitchen.
And that person is also your instructor for the night. He's at no risk of dying by the animatronics, since he's in a suit, but he needs the food / water from the kitchen. If you let him die, you also will not get any tips or hints for later nights.
It would seem kind of weird if you don't take this person to the hospital at the end of your shift, so I thought of this. Either this mode can be some sort of bonus night for a regular fangame... Or you are basically the medic, grabbing food and supplies for people who got stuffed during different days of the week at Freddy's - while no one else was brave enough to try and retrieve them. So basically the night gets harder because the next guard gets further and further in their night before getting stuffed.
It may be a little hard to implement this idea, but I still like it. The nightguard / medic trying to save previous stuffed guards is something I've never seen from a FNAF fangame before.
Naturally if you win, you'll get a gift from every guard you managed to save, and a perfect ending for saving everyone.











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