1 year ago

I have an Idea why I made this #Terraria12




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#WIPWednesday

Combat mechanic to keep the player more active in the fight.

A Lot of progress to work on.

#WIPWednesday!

This is definitely a #WIPWednesday I had to leave layers on for this one.

Need to finish the Special Spider Suspension System.

I Realized the game needs a Good UI, one that is clear but doesn't take up too much space, something like this.

Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.

I heard a Demonstration of what it should look like might help re-create it in code form.

Speedy The Snake has arrived this Weekend.

Left the Hit-Boxes on for this one.

A Few things first #WIPWednesday! and de-spawning system, sound testing also switched up the first level.

Convenient Random Post!

Just checking GameJolt after a long coding session and I'm Reminded a #Spider is an enemy in my game, I completely Forgot!

Moving on from insects we have, M A M M A L.

In the first version barely anyone knew what this animal was, I am curious do you know the name of this animal?

I noticed a feature was missing after I finished the Lives and Health bar code. So here it is.