4 days ago

I have canceled my idea of creating a Gamejolt launcher for Linux “but better than the official version” for now, because I thought it would be easier to use, but I was wrong (4 me ), so I'm going to practice instead .


So for my practice, I did some research on my Turbowarp tutorial for modding, and it gave me an idea... What if I created a kind of Arch Linux, but instead of creating a setup for an OS, it would be for the Turbowarp software?

So I created the concept of TurboArch, which I renamed SandBlocks.

(Note Sandblocks is a temporary name.)

Basically, it would be a fork of Turbowarp to make it ''easier to mod'' via the terminal, for example, downloading feature packs that you would like to add, such as... I'm not sure... new default sprites in the library of my Turbowarp fork.



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thx @Skellent my first fork i got :D on Github

Teaser mmmmhhh... ... Glitch

Yeah, I've restarted development on StormMods.

It will have almost all the sprites from Scratch 1.4 and 2.0. Why almost all? Because some sprites are registered trademarks, such as Gobo, Giga, Pico, etc.

This video explains the differences between the French language spoken in France and that spoken in the Canadian province of Québec.

https://www.youtube.com/watch?v=A9rh3lqdtT0

Teaser - New Animation Loading (4 fun)

(My Own Turbowarp fork) (fork = remix like when you remixing a Scratch Project)

I think I've found a way to generate an image that ''doesn't steal other artistic styles'', so here's my OC.

I think an alternative to PenguinMod, but a decentralized version, would be pretty cool.

yeah i found a revival of Scratch 1.4 but i will not test it more bc maybe virus etc + not open source (i think) so = more risky + not https but http so yeah not trying to create account here bc yeah

hehe my first project i shared on Scratch

https://scratch.mit.edu/projects/191468465/