Game
The House With The Broken Clock
5 days ago

I have gotten the Gatcha mechanic mostly working and I will fix it with updates adding since I'll be adding the menu issues I have on the list of bugs that I know of. Also when I finish this version of my game it'll release with the public store page.




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Starting to (try) to make some custom assets and trophies for my game. Starting with trophies for the achievements to get back into the swing of pixel art. Haven’t done it in a bit.

Working on a new mechanic for the game that is the one I said I think could improve the game.

The first look at the newest update is the cave overhaul.

I'd like to say that I hope to have this game out and on the public store soon. All graphics in the game are stand in for better graphics that I hope will come in the future.

These are all a few screenshots from me working on the game itself. I know I have posted a lot today, but I wanted to make sure I got a good amount of information to you guys since you're behind the rest of the places I post.

Here is a look into the map reworks that are coming in the new update. This map has litterally been cut down by half in height and width.

Reworking the basement is going to scare me because of the plans that I had for it that I haven't done.

I’m trying to do some pixel art to get into the groove of doing it again. Can I get some opinions on this little thunder storm.

I found the animations I was going to do for my game but never continued with.

Bandana Dee the Dream Friend

Runestones: from concept to in-game model🗿