Game
Five Night's At Maletchik

1 year ago

I haven't had any posts for a long time, that's the main thing. I started making the project anew, due to the fact that there were a lot of errors in the code and garbage.




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hello! This is my first post. I'm currently writing music for the menu. It's not perfect yet, because I'm far from a musician

I was writing a camera switching script today, and as always, nothing worked fine;). Tomorrow I will rewrite the script and start modeling the menu.

I'm still working with cameras.and all you see is not the final result, it's, so to speak, a draft. For now, I've put off working with cameras and am working on the mechanics of closing doors.

hello everyone! Now I've decided to take a break from fnam and am developing another game. Perhaps it will be released earlier than fnam.

hello everyone!!! I'm working on the menu now, and I'll work on the lighting and add something interesting. For example, I have an idea to add rain to the menu. And after completing the game, I will not show the exclusive menu.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

So here's the first of the zodiac signs i will make for the next weeks.

An infected room from the second part of Cybel ! Are you up for some cleansing?