The Rattler.
a large bone with sticker pieces of sans' face on it, also has stole one of crossbones' unlimited ketchup gun supplies.
he will peek out from the station from time to time to shoot out ketchup projectiles you need to avoid if you don't wanna get blinded, each attempt he wastes he'll hide back under the station and begin carefully moving it towards a different corner of your screen in-attempt to get you from a different angle.
that's enough about his info, the REAL question here is..
do you want him to ONLY appear when fighting pacifist sans? or should he have his own game-modifier where you need to deal with him while trying to kill off any other sans that isn't just pacifist sans? (he will automatically be enabled when up against pacifist)
Next up
have a sneakpek,,,.,.
peek-a-boo!!
additional stuff because i sorta need to make up for the eight month absence rattler doodles + new snowdin forest background for pacifist sans
today we gather for the ritual,..,., errmm... what the scallop..
Sup, first post. This game already has a fully playable pacifist sans fight, which has already been shared onto scratch am planning to stack more content onto this (and hopefully i can be able to convert the game onto gamejolt, unlike last time.)
my honest reaction to the existence of TT!Girlfriend (she's too precious..)
been a while since i shown an actual in-game sneak-peek, so here's some redone stuff :33
average day in UTHCord decide his fate, gamejolt citizens
random screenshots from funny undertale fight game because why not
with the power of editing i create something horrendous
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